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Traitor Item: Laughy Balloons
#4
I personally think it should be a very long stun (1 minute or something) of just laughing rather than an immediate death. It allows more situations with gimmicks involved, and can account for the power of the item while still making it somewhat threatening (8x8 tiles is a pretty big area, and automatic death is quite harsh. If it was a long stun instead, the clown can still kill all the victims of the gas, but it'd take more time. You can also opt out of killing them and do something equally horrible).

I meant 3x3 not 8x8 for the area of the impact. And with the balloon having the llaugh gas, it has consequences. If you trip with it in your hands it should pop and the gsecond goes on you. And people wouldn't want to help the clown as there is only one clown and it's now obvious they are a traitor. Also using syringes or droppers will pop it. It is very fragile. Much like how the Syndicate Sauce kills after a few minutes with no warning. But it's worse than the Sauce as it can easily backfire and is much more noticable. That's why it's not the best item, but it's fit for a clown.
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Messages In This Thread
RE: Traitor Item: Laughy Balloons - by Camnui - 10-03-2016, 07:45 AM
RE: Traitor Item: Laughy Balloons - by Totheark - 10-03-2016, 12:34 PM
RE: Traitor Item: Laughy Balloons - by MagicStudiosGuy - 10-03-2016, 01:20 PM
RE: Traitor Item: Laughy Balloons - by Grek - 10-03-2016, 04:05 PM
RE: Traitor Item: Laughy Balloons - by Nnystyxx - 10-03-2016, 04:25 PM
RE: Traitor Item: Laughy Balloons - by Grumpchkin - 10-04-2016, 01:01 AM
RE: Traitor Item: Laughy Balloons - by misto - 10-04-2016, 04:17 AM

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