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Camera Implants!
#11
Dr_Bee Wrote:
Waffles64 Wrote:
poland spring Wrote:This should already be a thing, nobody wears the helmet cams anyway

This actually works out. The helmet cam is almost only used for telesci scouting. Not a lot of people actually gear up with it.

But a problem I see is that if you can check up on someone with an implant simply by viewing them on the TV or whatever, this would make the traitors job MUCH harder if key players (captain, heads of staff) have implant themselves. So maybe the signal should cut out pretty easily if the person gets hurt? Maybe takes a second or two to reconfigure? I don't know...something. Or maybe it just displays still images from time to time?

That's my only worry. Other than that, I like the idea, if only for some more implants.

traitors get alot of shit in their favor. if they get caught by a camera there is still a lag time between security seeing you and them getting there. and if they actually take precaution they can hide their identity. more intelligence gathering for security would make goonstation security not a joke like it used to be, plus it would mean traitors would take a bit more effort.

I'm just saying, what if someone randomly asks "Where's HoP?" and then the crew swaps to the HoP's view (who in this example let's say has the implant) and they all see his body being chewed on by a ling. I mean it doesn't matter where that ling dragged the body, if that body has an implant he is immediately compromised. And how would the ling even know the body had an implant in the first place? So unless they are in limited quantity so BASICALLY only the heads get one...I think it'd be too easy to catch traitors.


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