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Making Mining Borgs useful again?
#14
Personally I see it less about 'is the borg's existence necessary/how well does it kill things' and more about what you're capable of doing as a borg. The mining/botanist/janiborg etc. modules may not be strictly necessary, but if you just want to bugger off and hit rocks/grow weed as a borg, it's nice to have the option there. It doesn't harm anyone to have the option open.

Modules were trimmed down a while ago and it was very boring. I think it's fine not to have them be perfectly balanced capability/killing-wise, although I wouldn't mind if some of the lesser-used modules got some love.
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