Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Electrician Stuff
#39
Niars Wrote:As I mentioned in Cog's sprites thread, I think Engineers/ Electricians would benefit from being able to create more stuff, in particular the ability to make a fully functional room - APCs, intercoms, furniture, all the wiring etc. APCs being the big one.

I played electrician on most of my rounds last night and quite enjoyed the way they can turn things around - though I had to hack into the solars on at least one occasion. I feel that when I play electrician and get a "at least two cloners" objective, I shouldn't have to put it in the electrician's room or some other random location. I should be able to build an entirely new genetics room (with the help of an engineer, perhaps?) somewhere off the edge of the station. Or even on the ice moon?
But can't you just use the blueprint machine thing, make a blueprint of genetics, and go build a copy of genetics with that?

I know it doesn't place EVERYTHING in it (I dont think it places cloners, for example.) But you could use it along with your amazing electrician powers to MAKE an exact copy of genetics, or even have it built sideways because why not?
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)