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Make the blob nucleus more visible
#14
UrsulaMejor Wrote:
Megapaco Wrote:I have issues with people picking black as a blob color and spawning in dark places, when they do this you can't tell which blob pieces are normal and which are vital due to all the blob parts looking solid black. If we could get black removed or somehow have the vital parts stand out a bit more it would be nice.
how about blob parts be shown in a complimentary color? I.e., black blobs have white organs, blue blobs have orange organs, red blobs have green organs, etc. etc. and vice versa

Sure thing...


...if you actually can code this for me without being literally old paint.


Here's the issue with black.
We could explicitly disallow black as we played with text sizes on the forums. We'd have to account for a lot of shit. Maybe 0,0,128 is still too dark but 64,64,64 works? Do we want to disable half the color range just because of visibility? Should we just throw in a list of preset colors and listen to whining about that? It's not actually that simple to solve this.

Proposed solution: enforce a minimum of 32 in all color components (automatically corrected to this when deploying) and make the nucleus a light source.


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