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Medical Vending Machine
#1
In the chat, we were tossing around various ideas about giving the station a functioning economy, or a reason for money to exist. Some ideas were a little elaborate, but hipbee hit on something I think is a really good idea-- vending machines that publicly sell simple healing items (like patches) at a huge markup.

If this were added, then we could remove or severely limit the effectiveness of the medibot. Right now that darn thing makes doctors a boring, obsolete job, but it is a necessary evil because people have no recourse when there's no doctors around. With a medicine vending machine, people would naturally want to go to doctors for the injuries first, but if none were around (or medbay was blown up), they wouldn't be completely screwed over.

The machine could also be a source of some of the components for hobo drugs, giving people a way (at a cost!) to brew them without having to take a bunch of horrid discount dan's byproducts in their drug.

I also feel this thematically fits with the general horribleness of how NT regards its employees, but it's not like we really care about that stuff here, heh.


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