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The Port-a-Sci RNG Malfunctions
#2
The Port-a-Sci malfunctions were added because it is a dangerous experimental technology and more to the point, to encourage telescientists to actually cooperate with people back on-station as opposed to just sending themselves, going on an adventure and returning completely without worry. That said, you'd need extremely shit luck to wind up with a zombie or maneater in there.

Also related, the telesci portal does indeed eat a lot more power now, because it was always intended to be the expensive and fancy option for when engineering are on the ball, but it didn't keep up when the change was made to route the solars straight into the station powernet, so getting a perm portal for free was essentially an oversight that has now been dealt with.
Although, if the perm portal still runs out with a decent engine running the numbers are going to have to be tweaked slightly.


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