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Lowpop failsafes
#1
In my eyes, something like this has been desperately needed, especially on heisenbee. The idea is relatively simple.

If a department is not staffed at all, every single door within it is unlocked. If a department does not have a head, then the respective office and departmental consoles and whatnot are unlocked. If there's no quartermaster, cargo and it's respective consoles are unlocked. If there's below 2 miners, then ore gain is tripled when depositing in the rockbox and valuable ores are found more commonly. If there's no head of personnel, then the access restriction on the identification computer is unlocked, etc.

These changes will auto-revert if conditions are met. For example, cargo would once again become access-locked if a quartermaster joined.
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Messages In This Thread
Lowpop failsafes - by JohnnyJohn - 04-10-2025, 12:31 PM
RE: Lowpop failsafes - by RSOD - 04-10-2025, 02:36 PM
RE: Lowpop failsafes - by KikiMofo - 04-10-2025, 09:02 PM
RE: Lowpop failsafes - by Angel - 04-10-2025, 10:39 PM
RE: Lowpop failsafes - by freedo5 - 04-11-2025, 05:32 AM
RE: Lowpop failsafes - by jan.antilles - 04-12-2025, 08:48 AM
RE: Lowpop failsafes - by Kotlol - 04-12-2025, 11:41 AM
RE: Lowpop failsafes - by Confuseddp - 04-12-2025, 11:44 AM
RE: Lowpop failsafes - by Lord_earthfire - 04-12-2025, 03:38 PM
RE: Lowpop failsafes - by Mouse - 04-12-2025, 05:36 PM
RE: Lowpop failsafes - by JohnnyJohn - 04-15-2025, 03:32 PM
RE: Lowpop failsafes - by KikiMofo - 04-15-2025, 09:23 PM
RE: Lowpop failsafes - by Mouse - 04-16-2025, 01:57 AM

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