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3 Mid Round Antagonist ideas
#1
So basicly this suggestion puts in 3 concepts for mid round ONLY antagonists.
You cannot spawn as them at the start, their job is litterly to spawn midround, cause chaos then die or succeed.

And since we like our SCI-FI tropes the 1st one will cause abit of "YAY"

MID ROUND ANTAG 1:
Elimination Unit.

Or in other words.. a terminator.
The syndicate (or a future branch of it) has decided to send back a human looking cyborg programmed to hunt down and kill a certain crew member that will be a problem in the future.
This unit will have "infinite" battery and a "specific module"
You play like a cyborg but look human and a random staffy.

The module has:
- Copy outfit/ID (fooling anyone who exmaines you to be that person)
- Guns (I mean...? Of course it has.)
- Self Destruct (It's a syndicate standard to blow up)
- Hacking tool. (Allows the unit to hack APCs doors and gain access to them.)

And that's that for the concept. A simple terminator reference to give a specific cyborg playstyle.

MID ROUND ANTAG 2:
The Infected one.

This one is simple. Think your typical space virus epidemic. The infected one pretty much has the goal to spread the virus as much as possible.
I am not thinking a zombie virus where the infected become an ally...

More or less someone has a deadly disease and has to spread it as the host of it. Each spread gives it more points to have their body mutate.
The disease is LETHAL but won't kill someone outright unless treated on time.
Every 30 seconds the patient isn't treated... the infected gain a "point" in power or something like that.
The infected when caught can be "cured" or "killed" to get rid of them.
Simple stuff really... Find Patient Zero and get rid of the source.

MID ROUND ANTAG 3:
The Hacker/Scammer

The station is doing well, money is coming in from several sources. People are getting paid...so how would an antagonist destablize this?
Introducing a current day problem. The HACKER/SCAMMER.
An antagonist who spawns in, who's sole goal is to gain large amounts of cash from taking it from the budgets of the station and bank acounts to then use it for their own nefarious needs.
One wrong click, one wrong interaction, one wrong cargo purcase and they start going to work with their special LAPTOP. Gaining access to servers, classified document and your hard worked bank acount. And when they hit their goal... they might do anything to "get rid of their tracks"
BEWARE THE MERCHANTS!


And those are my 3 ideas of some silly antagonist that could only spawn mid-round that can do things fast. Do you agree? Do you hate it? Just tell me what it is. These are just concepts once again.... since I do love making concepts!
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Messages In This Thread
3 Mid Round Antagonist ideas - by Kotlol - 07-27-2023, 04:59 AM
RE: 3 Mid Round Antagonist ideas - by Kotlol - 07-27-2023, 05:40 AM
RE: 3 Mid Round Antagonist ideas - by Thebutler - 07-27-2023, 06:20 AM
RE: 3 Mid Round Antagonist ideas - by valtsu0 - 07-27-2023, 07:13 AM
RE: 3 Mid Round Antagonist ideas - by Kotlol - 07-27-2023, 07:44 AM
RE: 3 Mid Round Antagonist ideas - by valtsu0 - 07-27-2023, 09:39 PM
RE: 3 Mid Round Antagonist ideas - by Judobum - 07-27-2023, 08:11 AM
RE: 3 Mid Round Antagonist ideas - by Kotlol - 07-27-2023, 08:18 AM
RE: 3 Mid Round Antagonist ideas - by Thebutler - 07-27-2023, 01:26 PM
RE: 3 Mid Round Antagonist ideas - by Dhaidburt - 07-27-2023, 07:28 PM
RE: 3 Mid Round Antagonist ideas - by Kotlol - 07-28-2023, 03:00 AM
RE: 3 Mid Round Antagonist ideas - by Dhaidburt - 07-28-2023, 11:51 AM

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