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Traitor item idea: Component locking device
#1
I've always felt that traitoring via mechcomp is a difficult feat - Especially with complicated machines.
After all, it takes a single person with a multitool to disable your entire contraption... and they can do this- REMOTELY!

If you're building a trap, a cloaking field is a comfy and valid option for your tomfoolery -
but what if you're not trying to be sneaky? Perhaps you wanna do something loud and spectacular.
As an example: What if you want to make a funny tower defense game using gun components? 
Too bad, because anyone can simply disconnect your "turrets" from afar.

That's where the "C.L.D." comes into play! Using it on a wrenched component would make its connections uneditable. (maybe it could also make the process of unwrenching components more difficult and/or time-consuming...?)

I have two possible methods of obtaining this thing:

1) Via an EMAGGED mechcomp vend
OR
2) Via an engineering uplink ~ costing 1-2 TC

I believe this would be a healthy addition to the game- promoting more creative ways of traitoring.

Anyway- Thanks for reading this! Bye <3
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Traitor item idea: Component locking device - by BrokenTea - 07-13-2023, 09:35 AM

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