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add custom emote visibility to characters using the blindness trait
#1
The title basically says it all. 

Understandably, blind characters can see 'set' auditory emotes but not visual ones I.E being able to 'see' someone laughing but not rolling their eyes. However, they are also not able to 'see' custom emotes, which i believe makes it harder to play as a blind character, and even actively discourages it.
As far as i know, custom emotes currently are treated as a " well possibly they are visual so they aren't able to be seen", but that does exclude uses of it on auditory or touch based custom emotes as well, which a fair amount of them are or can be.

While i understand to not have included it in the seen things as a blind character, i personally believe people who do play as a blind character have enough discretionary ability to make their own insight on whether they can act on it or not (whether it's visual or auditory or sensory), given that they are actively nerfing themselves to have it in the first place. 
As such, i think it would allow people who do want to roleplay as a blind character to be more engaged in RP, and give a little bit more viability to rocking blindness as a whole as well.

I do wonder how other people feel about this, so as such this thread.


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add custom emote visibility to characters using the blindness trait - by breathemanually - 03-19-2023, 02:57 PM

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