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Reclaimer QoL/Emag Ideas
#1
Base Features
+ Allow it to carry excess biomatter
+ Drag clicking biomatter items (organs, meat, etc) to the reclaimer loads similar items items until it is full (excluding corpses and brains)
+ Automatically blends inserted items after 10 20 seconds of inactivity
+ Examining the reclaimer shows what objects are inside

Emagged Properties
+ Activating the reclaimer sends gore and blood sloshing out at people in the splash zone
+ A very small chance that putting an object into the reclaimer activates the blender and rips off your arm
+ Drag clicking items to the reclaimer will also load normally incompatible items inside as well (clothes, ID cards, etc) before it loads biomatter items, even if you drag clicked an organ or something first
+ Reclaimed items have a chance to cause clones to spawn with embedded items and increased defects (Credit to RelentlessGarbage)
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Messages In This Thread
Reclaimer QoL/Emag Ideas - by Kamikaze Mongoose - 03-13-2023, 05:19 PM
RE: Reclaimer QoL/Emag Ideas - by TDHooligan - 03-14-2023, 04:43 AM
RE: Reclaimer QoL/Emag Ideas - by Kotlol - 03-14-2023, 05:15 AM
RE: Reclaimer QoL/Emag Ideas - by Frank_Stein - 03-14-2023, 04:11 PM

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