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Minor Arcfiend Suggestion: Power Cells
#10
(12-27-2022, 07:26 PM)mralexs Wrote: Just make it so it doesn't work on artcells then

Agreed there. But at the same time I also made aware that it will just make arcfiends produce more batteries somehow.

Arcfiends can be annoying to chase though and giving them more ways to get energy by not draining APCs off camera is now gonna be a problem too.
Minus the pacifist nature.
This is the last problem I have with the power cell idea.

Though i do want to recommend a different idea if we implement the power cell idea that I got from a shift yesterday.
"Overload circuit power"
You know how art generators can make electrified doors be LETHAL. Like turning arms into dust or people even into ash?
Why not put a super high cost power like that so the arcfiend can overload an APC, then each electrified door will do lethal damage when touched.
This will give the arcfiend a way to lethal trap players at the cost of alot of power. NOW the batteries are fine, since the overload circuit power will probably leave the arcfiend drained.
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RE: Minor Arcfiend Suggestion: Power Cells - by Kotlol - 12-28-2022, 05:47 AM

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