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Of Flocks and Blobs - Quarantine / Shuttle Calls
#6
(11-08-2022, 06:07 AM)Cal Wrote: Nah. If you cause. A shuttle call as a blob, you won.

In that case it makes sense, but at the same time, it would be fun if flock or blob can "hunt down the survivors" for abit or force the survivors to fight back for a faster shuttle extraction.
You know an "End game" setting where everything is tense for a lil while.

Like if the blob has x-amount of control, the shuttle will take longer to arrive when called due to "interference"
Same with Flock. But if the players destroy whatever is causing it, the shuttle arrival timer jumps to 30 seconds.

Eh... I am just seeing what sticks on the wall right now.
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RE: Of Flocks and Blobs - Quarantine / Shuttle Calls - by Kotlol - 11-08-2022, 07:12 AM

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