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The state of Engineering
#12
(11-04-2022, 08:19 AM)Cherman0 Wrote: Growing botany plants for items is an active system, since the plant doesnt do anything helpful unless someone is actively paying attention to it

Now, independing on the situation, botany got certain wicked plants that can spit out rooms of produce without input. Ask some botanists of they can grow you a cheese rafflesia.

And on topic, i agree that optimizing for big number is the engineer's gameplay loop. I just don't think a lagg creating machine should be the optimal solution to the puzzle. Like chemistry is about puzzle solving and not about making the chems (which is why i disagree with most ideas for chemistry rework people bring up. Don't make it more tedious, make it interestingly complex).
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Messages In This Thread
The state of Engineering - by Passive Engie - 10-24-2022, 07:08 PM
RE: The state of Engineering - by babayetu83 - 10-24-2022, 09:26 PM
RE: The state of Engineering - by Retrino - 10-24-2022, 10:50 PM
RE: The state of Engineering - by babayetu83 - 10-24-2022, 11:24 PM
RE: The state of Engineering - by Passive Engie - 10-25-2022, 01:29 AM
RE: The state of Engineering - by cyberTripping - 10-25-2022, 10:55 PM
RE: The state of Engineering - by UrsulaMejor - 10-27-2022, 06:14 AM
RE: The state of Engineering - by Kotlol - 10-27-2022, 07:37 AM
RE: The state of Engineering - by Passive Engie - 10-27-2022, 09:29 AM
RE: The state of Engineering - by Cherman0 - 11-04-2022, 08:19 AM
RE: The state of Engineering - by Garash - 10-28-2022, 08:14 AM
RE: The state of Engineering - by Lord_earthfire - 11-04-2022, 11:52 AM
RE: The state of Engineering - by Cherman0 - 11-05-2022, 06:11 AM
RE: The state of Engineering - by Decarcassor - 11-07-2022, 05:28 PM
RE: The state of Engineering - by Cherman0 - 11-07-2022, 09:46 PM
RE: The state of Engineering - by Passive Engie - 11-08-2022, 12:21 PM

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