10-22-2022, 04:58 AM
[quote pid="187695" dateline="1666420417"]
i don't think crossing your fingers and hoping it turns out well is a good mindset for game design
[/quote]
The reason why I have that mindset is that while I have very good reason to believe itll work well (see the previous pages of the thread), ultimately this game is complicated and I cant predict everything. Now that its merged, there's not much work that needs to be done outside of watching (assuming all goes well).
(10-21-2022, 09:46 PM)Ikea Wrote: Hopefully people do both, if people just spend ten minutes setting up engineer then mess around with mechcomp Ill still probably count that as a win.
i don't think crossing your fingers and hoping it turns out well is a good mindset for game design
[/quote]
The reason why I have that mindset is that while I have very good reason to believe itll work well (see the previous pages of the thread), ultimately this game is complicated and I cant predict everything. Now that its merged, there's not much work that needs to be done outside of watching (assuming all goes well).