Thread Rating:
  • 4 Vote(s) - 4.75 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[MERGED PR] New Command Traitor Item: AI Laser Upgrade Modules
#8
This just doesnt seem to fight, I can easily see the source of the lasers being unclear for new players, and the way to counter this is a boring and straightfoward non combat interaction via the use of a single item (wirecutters).


Messages In This Thread
RE: [PR] New Command Traitor Items: AI Laser and Taser Upgrade Modules - by Ikea - 09-21-2022, 01:46 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)