09-20-2022, 01:03 PM
(This post was last modified: 09-23-2022, 08:57 AM by github_bot. Edited 3 times in total.)
PULL REQUEST DETAILS
[GAME OBJECTS] [FEATURE] [INPUT WANTED] [EXPERIMENTAL]
About the PR
This pr adds a new item for traitorous heads of staff, an upgrade module that lets the AI use a laser ability from their cameras. The laser module shoots a 20 damage phaser shot, with a 10 second cool down, that costs 6 tc.
Why's this needed?
AI ability upgrade modules have been in the code for a while now, and I figured this ability wouldn't really fit as anything other than a traitor item. Plus gives traitor members of command more control of how a rogue AI can help them.
Changelog
```changelog
(u)Wisemonster
(*)Adds a new command traitor item: An AI laser upgrade module that costs 6 tc.
PULL REQUEST DETAILS
[GAME OBJECTS] [FEATURE] [INPUT WANTED] [EXPERIMENTAL]
About the PR
This pr adds a new item for traitorous heads of staff, an upgrade module that lets the AI use a laser ability from their cameras. The laser module shoots a 20 damage phaser shot, with a 10 second cool down, that costs 6 tc.
Why's this needed?
AI ability upgrade modules have been in the code for a while now, and I figured this ability wouldn't really fit as anything other than a traitor item. Plus gives traitor members of command more control of how a rogue AI can help them.
Changelog
```changelog
(u)Wisemonster
(*)Adds a new command traitor item: An AI laser upgrade module that costs 6 tc.
PULL REQUEST DETAILS