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Wizards on RP?
#14
(09-17-2022, 04:37 AM)BotchKing Wrote: Yeah I like the idea of leveling up to get access to the more powerful spells. About the "resting" part, I think it would have to be something other than just sleeping or staying still just to prevent breaking the flow of the game. Maybe make it relatively short similar to the changeling recovery.

What do you think the quests should be? Here are some of my ideas:
- Place runes that periodically summon hostile critters for the crew to fight until the runes are erased.
- Spawn several activated wizard artifacts (not bombs)
- Summon dead people as demons?

Resting could simply be a button where the wizard has to stand still and be defenseless for a few seconds to recover its powers. Meaning a wizard out of spell juice and on the run from sec would be in trouble. It would also encourage wizards to cooperate and watch over each other while they rest.

As for quests I would keep things simple and not tie unnecessary extra mechanics to them. Spief stuff really, but instead of stealing, it would be focused on sabotage of plasma based equipement, destruction of technological weapons and strange magical vandalism. I suppose we should keep the occasional murder target too, for the sake of tradition.

But now that I think about it, wizards running around, blowing cloning and stealing batons wouldn't really be very different or any more fun than what they already do right now anyway. So what about hexing/cursing instead ? It would cause general malfunctions upon affected targets and could be removed by the chaplain.

So you would have objectives such as:

-Place a curse upon a foul cloning pod !
-Hex 3 heinous stun batons !
-Draw 2 greater runes inside security !
-Draw 7 lesser runes in south east maintenance !
-Kill Randy Staffguy for he knows too much !

And while we are just spitballing ideas out there, there should really be some kind of special wizard interaction with Zoldorf.
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Messages In This Thread
Wizards on RP? - by BotchKing - 09-14-2022, 03:48 PM
RE: Wizards on RP? - by Lord_earthfire - 09-14-2022, 10:51 PM
RE: Wizards on RP? - by BotchKing - 09-14-2022, 11:19 PM
RE: Wizards on RP? - by Kotlol - 09-15-2022, 07:35 AM
RE: Wizards on RP? - by BotchKing - 09-15-2022, 11:30 AM
RE: Wizards on RP? - by ThatScarlett - 09-15-2022, 06:09 PM
RE: Wizards on RP? - by Decarcassor - 09-15-2022, 10:08 PM
RE: Wizards on RP? - by babayetu83 - 09-15-2022, 11:32 PM
RE: Wizards on RP? - by BotchKing - 09-16-2022, 08:17 AM
RE: Wizards on RP? - by Decarcassor - 09-16-2022, 05:42 PM
RE: Wizards on RP? - by nefarious6th - 09-16-2022, 06:36 PM
RE: Wizards on RP? - by BotchKing - 09-17-2022, 04:37 AM
RE: Wizards on RP? - by Kotlol - 09-17-2022, 04:43 AM
RE: Wizards on RP? - by Decarcassor - 09-17-2022, 11:30 PM
RE: Wizards on RP? - by 0oze - 09-19-2022, 02:45 AM

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