Thread Rating:
  • 6 Vote(s) - 4.17 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Removing / Disabling Miscreants
#12
(09-02-2022, 11:31 AM)KikiMofo Wrote: The point of miscreants is to spice up the round a little but without having them go around murdering.
The unfortunate part is miscreants don't really matter in main goon because everyone is already a miscreant normally or seeing they got a miscreant role isnt' going to change anything they were already planning on doing.
Maybe in a server where it was calmer on average where people actually just do their jobs and then when they get miscreant they act up weirdly instead it would work.
I would think RP servers would work with miscreant roles more but apparently it doesnt? I don't know SHIT about RP servers.

For older players, yeah. Most people on classic are already self-miscreants. But when I was still a new player, the combination of miscreant and job goals gave me direction with what to do for my shift. So there's that aspect.
Reply


Messages In This Thread
Removing / Disabling Miscreants - by Chatauscours - 08-31-2022, 01:27 AM
RE: Removing / Disabling Miscreants - by Kotlol - 08-31-2022, 04:24 AM
RE: Removing / Disabling Miscreants - by Cal - 08-31-2022, 04:31 PM
RE: Removing / Disabling Miscreants - by KikiMofo - 08-31-2022, 08:32 PM
RE: Removing / Disabling Miscreants - by Love - 09-01-2022, 04:33 AM
RE: Removing / Disabling Miscreants - by KikiMofo - 09-02-2022, 11:31 AM
RE: Removing / Disabling Miscreants - by Kotlol - 09-02-2022, 04:32 PM
RE: Removing / Disabling Miscreants - by Washbasin - 09-03-2022, 02:41 PM
RE: Removing / Disabling Miscreants - by Oremir - 09-05-2022, 03:02 AM
RE: Removing / Disabling Miscreants - by Caio029 - 09-12-2022, 12:36 PM
RE: Removing / Disabling Miscreants - by Oremir - 09-13-2022, 09:17 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)