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Big Pockets
#2
id imagine goon inventory would need a bit of a code reorganization if we are to mimic clothing pockets from other codebases
not necessarily a fan of large pockets though, in other codebases, its balanced by only allowing items of certain item weight/size being allowed to go in or certain items having very specific blacklists cause it doesnt really work that way etc etc
then again, im not really a fan of goon inventory in general, its something i wanted to touch upon at some point

also call back to when i lost my shit when i was told you can put normal items into crayon boxes
(its literally just a box)
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Messages In This Thread
Big Pockets - by Kotlol - 07-18-2022, 02:49 AM
RE: Big Pockets - by Nihisohel - 07-18-2022, 03:34 AM
RE: Big Pockets - by Mouse - 07-18-2022, 04:57 AM
RE: Big Pockets - by Kotlol - 07-18-2022, 05:28 AM
RE: Big Pockets - by Nihisohel - 07-18-2022, 05:46 AM
RE: Big Pockets - by Frank_Stein - 07-18-2022, 06:38 AM
RE: Big Pockets - by Kotlol - 07-18-2022, 07:05 AM

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