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[MERGED PR] Scaling pipe leakage
#44
(05-25-2022, 11:31 AM)DioChasek Wrote: The only positive thing I have seen from this pr is because it has so throughly nerfed pipe burns, apc overloads from hot wiring are pretty much non existent now. Other than that though I can say this pr has killed a lot of the fun in engineering and that department is already pretty light on fun as is.

I can't believe i'll be saying this, but most of those problems are due to skill issue. It's not from the game itself, it's mostly by careless and impatient players who can't hotwire to a new APC for the blowers (not like we can again anyways since the wire update i may be unaware of).


I saw a new PR regarding adding cooldown timer before pipes burst again: https://github.com/goonstation/goonstation/pull/8735

It adds ~30-110 seconds before it bursts again. This PR puts slight relief on me, at the very least it won't be as tedious as right now. But, I still vouch for at least a maxcap outtake nerf, from 40k units to at least only 1k per individual. This is due to the fact that before, no map could even possibly reach that high of a burst despite every pipe for pipeburn possible bursted. To give in context each possible maximum burst:

Possible maps I found that could be pipeburned with all pipeburn-route pipes exploded:
  • Kondaru: 8 Pcs -> 8x300u = ~1600u
  • Destiny: 12 Pcs -> 12x300u = ~3600u
  • Cog 1: ~22 Pcs -> 22x300u = ~6600u
  • Clarion: ~25 Pcs -> 25x300u = ~7500u
  • Cog 2: ~47 Pcs -> 47x300u = ~141.000u (<- This one's iffy, I haven't tested in Cog 2 yet. I assume people would regularly weld pipes here or have their pipeburns climb very slow)

I usually don't fix the pipe for just a small additional amount of passive venting to keep pressure in-check. Now, 40k units on a single pipe on higher pressure feels like 2-3x of all-pipes burst normal pressure outtake into a single pipe, no wonder it immediately flubs the burn. A nerf would be really welcome here to maintain pressure better, since we're already dealing with map difference to see which maps could be used as pipeburn/hellburn or not, not to mention which are the ones actually safe to do it with some maps having very poor natural insulation (cough kondaru/cog 2).


Messages In This Thread
[MERGED PR] Scaling pipe leakage - by github_bot - 05-11-2022, 09:50 PM
RE: [PR] Scaling pipe leakage - by Kotlol - 05-12-2022, 04:02 AM
RE: [PR] Scaling pipe leakage - by Ikea - 05-12-2022, 04:50 AM
RE: [PR] Scaling pipe leakage - by Azrun - 05-12-2022, 07:45 AM
RE: [PR] Scaling pipe leakage - by Ikea - 05-12-2022, 01:49 PM
RE: [PR] Scaling pipe leakage - by nefarious6th - 05-12-2022, 02:55 PM
RE: [PR] Scaling pipe leakage - by Splints - 05-15-2022, 08:58 AM
RE: [PR] Scaling pipe leakage - by Confuseddp - 05-17-2022, 06:04 PM
RE: [PR] Scaling pipe leakage - by Jakson - 05-17-2022, 06:59 AM
RE: [PR] Scaling pipe leakage - by Kotlol - 05-17-2022, 07:53 AM
RE: [MERGED PR] Scaling pipe leakage - by Cal - 05-22-2022, 04:35 AM
RE: [MERGED PR] Scaling pipe leakage - by Cheffie - 05-22-2022, 05:15 AM
RE: [MERGED PR] Scaling pipe leakage - by Piksqu - 05-22-2022, 10:50 AM
RE: [MERGED PR] Scaling pipe leakage - by Kotlol - 05-22-2022, 11:55 AM
RE: [MERGED PR] Scaling pipe leakage - by Kotlol - 05-22-2022, 03:58 PM
RE: [MERGED PR] Scaling pipe leakage - by Cheffie - 05-23-2022, 08:09 AM
RE: [MERGED PR] Scaling pipe leakage - by SenExus - 05-23-2022, 09:55 AM
RE: [MERGED PR] Scaling pipe leakage - by Kotlol - 05-23-2022, 10:30 AM
RE: [MERGED PR] Scaling pipe leakage - by Kotlol - 05-23-2022, 12:07 PM
RE: [MERGED PR] Scaling pipe leakage - by SenExus - 05-24-2022, 12:05 PM
RE: [MERGED PR] Scaling pipe leakage - by Kotlol - 05-24-2022, 03:29 AM
RE: [MERGED PR] Scaling pipe leakage - by Kotlol - 05-24-2022, 04:38 AM
RE: [MERGED PR] Scaling pipe leakage - by Cheffie - 05-24-2022, 02:41 PM
RE: [MERGED PR] Scaling pipe leakage - by SenExus - 05-25-2022, 10:20 AM
RE: [MERGED PR] Scaling pipe leakage - by TrickyWolfer - 05-25-2022, 05:52 PM
RE: [MERGED PR] Scaling pipe leakage - by Azrun - 05-26-2022, 10:59 AM
RE: [MERGED PR] Scaling pipe leakage - by Cheffie - 05-26-2022, 01:08 PM
RE: [MERGED PR] Scaling pipe leakage - by Kotlol - 05-27-2022, 03:48 AM
RE: [MERGED PR] Scaling pipe leakage - by Azrun - 05-30-2022, 12:30 PM
RE: [MERGED PR] Scaling pipe leakage - by Cheffie - 05-31-2022, 04:15 PM

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