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[CLOSED PR] Reworks wraith, adds specialization paths; Harbinger, Plaguebringer, T...
#34
I like the manifest to create trap/portal idea. Definitely a good method to achieve that goal of giving the wraith more reasons to make themselves vulnerable for crew counterplay. I WILL fill the armory with skeletons.

Will the Harbinger portal check to see if the minions it spawns will end up in space? If we put it in maint near a wall unlucky RNG might just dump half of them outside in space. If that is intended I guess it would force the wraith to take riskier portal placements for better minion spawn location yield. But it would be kind of annoying.
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RE: [PR] Reworks wraith, adds specialization paths; Harbinger, Plaguebringer, Trickster. - by Harry Wizard - 05-14-2022, 01:03 PM

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