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[CLOSED PR] Enables hunger motive on classic servers
#50
From playing on RP, it honestly seems to me like the entire system is benign anyways, and is simply a good facet to drive roleplay. Main is NRP with slight LRP drives to it. Even on a super long RP round you probably have to visit the bar maybe three times, and if the system was a bit slower and balanced thats maybe once or twice.

On main, it means you have to stop by the kitchen one single time every shift, this is nothing and all it could do is force genetics to finally get up off their console and walk past the nuke ops to get to the bar for a glass of water. Nothing wrong with this.
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RE: [PR] Enables hunger motive on classic servers - by RGBDeadSilent - 05-08-2022, 06:50 PM

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