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stop making things oversimplified
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So goon is one of the simplest codebases to play on and its becoming even simpler...
while the case could be made thats its a good thing for new players, the case could also be made theres not much to do... the teg is quite simple, chemistry is just a sick joke, ttv making is not even hard when you get what youre supposed to do, medicine is also so simple its a joke, tiding is trivial and so on... while it encourages the game to be about social interactions, it gets repeating, boring and at one point it all just blends together

i think we should keep the simplicity, but introduce some more advanced mechanics that wouldnt interfere much with the simple ones, for example ability to make pipes and air injectors, maybe make the sec and command department doors harder to hack, make mataci more intersting and useful, and mechs
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Messages In This Thread
stop making things oversimplified - by arkand - 04-14-2022, 11:00 AM
RE: stop making things oversimplified - by pali6 - 04-14-2022, 11:04 AM
RE: stop making things oversimplified - by ZeWaka - 04-14-2022, 11:05 AM
RE: stop making things oversimplified - by arkand - 04-14-2022, 12:04 PM
RE: stop making things oversimplified - by arkand - 04-14-2022, 12:05 PM
RE: stop making things oversimplified - by Cal - 04-14-2022, 03:57 PM
RE: stop making things oversimplified - by Mouse - 04-14-2022, 04:05 PM
RE: stop making things oversimplified - by Kotlol - 04-14-2022, 04:37 PM
RE: stop making things oversimplified - by Yellow - 04-25-2022, 11:51 AM

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