Thread Rating:
  • 2 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thoughts on ghosts affecting black holes?
#1
Question 
So I've had this idea bouncing around in my head that wouldn't be too hard to implement,  but I want feedback on how it'd be balanced or added in a fair way. As opposed to the community thowing things at the wall and seeing what sticks to the coders, this one's me wanting suggestions from you lovely folks. Here goes:

Ghosts will be able to stand near a singularity in order for an incredibly small chance for the singularity to wander towards the ghost, if loose. The more ghosts in one direction respective to the singulo, the greater chance it'll move in that direction. This would probably have a cap in the maximum chance that it moves where the ghosts want it to.

My rationale for this is that, often times, ghosts will hang around a loose singularity for entertainment, but the singularity usually doesn't like to do much and tends to wander in circles. This is lame. Giving dead people the ability to have some form of interaction or have fun while dead is, IMO, sorely needed, and if there's a shitload of dead people AND the singularity is loose, chances are the station is already ruined as is. This gives them something to coordinate and work towards, a la twitch plays Pokemon, but the only Pokemon is a sphere of death sowing havoc on a space station. 

Beyond a cap in control over the singularity, what limits or caveats do you think would be needed for this to come true? Hell, is the idea even worth pitching at all? Let me know  what you lovely people think. 
Reply


Messages In This Thread
Thoughts on ghosts affecting black holes? - by NightmarechaMillian - 01-14-2022, 11:52 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)