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Crank up maximum random event severity on RP
#9
I think something simple like maybe lights going out across station or segment or other "minor" things that don't really threaten the station or players mortally might work for RP better. Following electronic issues, maybe having stuff like vendors suddenly breaking and spewing out contents for 2 minutes or stuff like that, things that gather interest and cause players to consider changing their current plans to work around, but maybe not force them to change them all too much.

(I love rad storm though, stuffing a bunch of people having different "storylines" in maint can be pretty funny)
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RE: Crank up maximum random event severity on RP - by TheStoneGol - 01-12-2022, 01:12 PM

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