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Crank up maximum random event severity on RP
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with the (relatively) new reduction in rp antag numbers I'd be open to some more severe random events showing up from time to time. vamp TEG is one I'd enjoy seeing in action for sure

the main point of worry for me is that severe is being equated with Combat or Destructivity without nuance here. a lotta people who play rp do not enjoy situations where they have to left-click something really fast with a crowbar or they die. without event design that takes into account that people want to communicate and find clever solutions to things, and that also gives them the time and opportunity to do so, the concept can very easily be executed as More Major Annoyances That Get Old Fast
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RE: Crank up maximum random event severity on RP - by Waffleloffle - 01-10-2022, 10:59 AM

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