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Manta's dead
#17
Thematically and conceptually the design of manta is great. It feels like a cool futuristic submarine. From a gameplay perspective it’s not only unfriendly to antags. Wanna do an off station construction project, good luck keeping up with the ship since it is always moving. Wanna build inside instead good luck finding space that isn’t being used for something else( ever have a round where multiple people rushed the construction zone?)
Then there is the singularity placement what a brilliant idea right next to escape hopefully if moves away from it when it inevitably gets setup incorrectly every 3rd round. Rewiring manta is also a chore with all the junction boxes and crisscrossed wire setups.
The bar and kitchen aren’t connected which is also another negative, sometimes the bartender steps out/blacks out from a toxic drink, it sure is great to be able to at least give everyone a shot of tequila as the chef in the meantime.
It does have the clown dinghy which can be blown up by the torpedoes. That is a positive.
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Messages In This Thread
Manta's dead - by Eagletanker - 12-26-2021, 03:28 PM
RE: Manta's dead - by Froggit_Dogget - 12-26-2021, 05:42 PM
RE: Manta's dead - by arkand - 12-27-2021, 03:44 AM
RE: Manta's dead - by Annoyed Egg - 12-27-2021, 02:46 PM
RE: Manta's dead - by cyberTripping - 12-27-2021, 03:16 PM
RE: Manta's dead - by Marc - 12-27-2021, 05:35 PM
RE: Manta's dead - by THISISANICEGAME - 12-27-2021, 06:51 PM
RE: Manta's dead - by TheStoneGol - 12-27-2021, 06:31 PM
RE: Manta's dead - by Frank_Stein - 12-27-2021, 11:56 PM
RE: Manta's dead - by Danger Noodle - 12-28-2021, 02:14 PM
RE: Manta's dead - by Sbmhawk - 12-28-2021, 11:29 PM
RE: Manta's dead - by Ikea - 12-29-2021, 08:21 AM
RE: Manta's dead - by mab - 12-29-2021, 07:15 AM
RE: Manta's dead - by Tiresoup - 12-29-2021, 08:36 AM
RE: Manta's dead - by Splints - 12-29-2021, 09:08 AM
RE: Manta's dead - by Danger Noodle - 12-29-2021, 09:32 AM
RE: Manta's dead - by DioChasek - 12-29-2021, 04:26 PM

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