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What does the ideal round look like to you, and how do we make ss13 fun for everyone
#16
To me, it's a round where both sides contribute to the flow. Antags doing antag things or fun gimmicks, rather than just milling about and talking to people. Sec not murdering antags 5 mins in, but helping people and keeping the peace, later hunting antags and the action begins to ramp up. I'd rather have a quick, fun round than a 2 hour round because some nerds are in their corners doing their own thing and don't want the shuttle called to start a new round. Now if it's a 2 hour round because the entire station is working together on 1 project, such as making the engine go crazy or doing azones, that's different.
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RE: What does the ideal round look like to you, and how do we make ss13 fun for everyone - by mralexs - 01-12-2022, 09:34 AM

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