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Increase Job Caps
#10
(11-17-2021, 08:20 AM)data_err0r Wrote: I'm not sure how this could be changed honestly. Staffie is so engrained culturally as the do nothing job. Maybe something in place to encourage them becoming research assistant, medical assistants etc. in round? I'm not sure what though. Maybe It'd just be a good HoP Gimmick to be announcing training roles and stuff throughout the round.

Edit: Oops was meaning to reply to Cal. The reply system is weird!

The major thing I can think of to encourage newer staffies to gravitate to assisting departments would be to implement a few more Career Objectives that are more serious and department specific, and not just jokes like most of the current ones are. I've noticed a lot of new players tend to make some effort to follow objectives as it gives them an early clear cut goal to work towards before figuring out game systems and being able to make their own fun without the need of objectives.
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Messages In This Thread
Increase Job Caps - by Jakson - 11-09-2021, 02:05 PM
RE: Increase Job Caps - by Froggit_Dogget - 11-09-2021, 02:06 PM
RE: Increase Job Caps - by UrsulaMejor - 11-09-2021, 02:39 PM
RE: Increase Job Caps - by Cal - 11-09-2021, 03:13 PM
RE: Increase Job Caps - by Frank_Stein - 11-09-2021, 10:12 PM
RE: Increase Job Caps - by Ikea - 11-09-2021, 06:09 PM
RE: Increase Job Caps - by Cal - 11-09-2021, 10:29 PM
RE: Increase Job Caps - by Yellow - 11-15-2021, 09:54 PM
RE: Increase Job Caps - by data_err0r - 11-17-2021, 08:20 AM
RE: Increase Job Caps - by Wrench-1 - 11-18-2021, 12:30 AM

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