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Prismatic Spray
#3
Cast time is very awkward and not welcome. Standing still as a wizard is never great.
Range is abysmal. From 5 tiles your damage becomes very unreliable.

After testing it a lot in a corridor against 3 tdummies the damage output is highly unpredictable, from nothing at all (stamina only) to 100+ damage. I don't think it needs the cast time requirement any more and would benefit from a range boost. At the moment it is not worthy of being a two cost.

Remove the cast time and increase the range and then it might have a place as an unpredictable 2 cost that can potentially be better than a fireball or worse than a magic missile.
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Messages In This Thread
Prismatic Spray - by edward - 08-21-2021, 08:56 AM
RE: Prismatic Spray - by RGBDeadSilent - 08-21-2021, 12:06 PM
RE: Prismatic Spray - by Katzen - 08-23-2021, 03:17 AM
RE: Prismatic Spray - by Hauntmachine - 08-23-2021, 04:25 AM
RE: Prismatic Spray - by Katzen - 08-23-2021, 05:16 AM
RE: Prismatic Spray - by edward - 08-23-2021, 08:21 AM

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