Thread Rating:
  • 3 Vote(s) - 2.33 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Nullification Genes are not compatible with one another
#51
I know other people have already mentioned it, but the geneticist department is incredibly exposed, depending on map. Even if it's not, the genebooth is still not impervious to explosions.
On Cog1, you can disable the entire genetics department with a screwdriver and a wirecutter, walk up to the APC and snip, entire department temporarily gone.
If you want to be extra dastardly, inject a big power cell with plasma, unlock the genetics APC, short-circuit it for extra difficulty and swap the cell. They'll have to fix the APC and even if they do, the cell will blow up in their face.

If you think genetics is a problem to your rampage, it doesn't even take 5 minutes to severely gimp, if not entirely disable the department due to crew apathy.
Reply


Messages In This Thread
RE: Nullification Genes are not compatible with one another - by palpetinus - 07-26-2021, 10:35 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)