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[MERGED PR] Nerfs Rathen's Secret and Magic Missile spells
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[ADD TO WIKI] [BALANCE]

About the PR

Removes weakened from Rathen's Secret spell.
Changes weakened time on Magic Missile from 5 to 4. (3 to 2 on the weak projectile.)

Why's this needed?

Recently, Rathen's Secret has been picked extremely often due to how well it synergizes with Magic Missile and with good reason. Nearly every wizard round, at least one wizard would pick this combo and search for players, then use Rathen's followed by Magic Missile. This would nearly always put all nearby players in a 6 second unavoidable stun which could be swiftly followed up with one of the other spells, such as Prismatic Spray, Empower, Polymorph, Clown's Revenge, etc. This makes it extremely easy for just one wizard to slowly kill a majority of the station with little to no counterplay. This PR aims to remove this broken combo by turning Rathen's into a damage-focused spell instead of a stun as well as slightly decreasing how long you're stunned for after getting hit by Magic Missile so it isn't as much as a free kill every time it's cast.

Changelog


Code:
changelog
(u)Lythine
(*)Rathen's Secret no longer weakens. Magic Missile's weaken time slightly shortened.


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[MERGED PR] Nerfs Rathen's Secret and Magic Missile spells - by github_bot - 06-16-2021, 11:50 PM

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