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Bring back antag weighting
#10
(04-02-2021, 06:36 PM)Boxta Wrote: (With a few changes)
Basically, ive seen myself, and a quite a few others go literal days without getting a antag, due to the highpops. This kinda really sucks for the person.
With a few changes, i think the system could work.

First off, make it reset extra antag chance apon rolling antag.
This mostly should prevent getting antag 3 rounds in a row or similar, and if thats not enough to prevent it, then prevent the person from rolling antag for the next 2 rounds after the antag round

Secondly, you shouldnt be able to "farm" antag chance, by going rounds without antag on.
Make it so you have to have atleast 3 main antags (Main antags being, Traitor, Ling, Wizard, Vamp, and nukies) enabled to get a increased chance per round,

Finally, make the chance gain fairly low.
something like 0.01 per shift without antag, or 0.001

Should probally also not be on RP servers, just goon1/2
This is just a quick comment on it but like ikr, I've literally gone like weeks without getting antags even when I played every day, this could add some better weighting, nottaking a side, just adding my quick thought
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Messages In This Thread
Bring back antag weighting - by Boxta - 04-02-2021, 06:36 PM
RE: Bring back antag weighting - by aft2001 - 04-02-2021, 06:45 PM
RE: Bring back antag weighting - by Joefesok - 04-02-2021, 06:54 PM
RE: Bring back antag weighting - by AlyasGrey - 04-03-2021, 09:26 AM
RE: Bring back antag weighting - by mralexs - 04-03-2021, 11:37 AM
RE: Bring back antag weighting - by Drago156 - 04-03-2021, 08:17 PM
RE: Bring back antag weighting - by MoonJesus - 04-05-2021, 08:50 AM
RE: Bring back antag weighting - by Katzen - 04-06-2021, 01:52 AM
RE: Bring back antag weighting - by Azrun - 04-06-2021, 10:26 AM
RE: Bring back antag weighting - by Cyberjamus - 04-07-2021, 04:58 PM

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