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[IDEA] CE can remove items from Ruck, MDir can remove genes from Gene Booth
#31
I would really like a way for someone to be able to remove genes from the gene booth, or at least allow one variant to overwrite another. Even perfectly loyal geneticists can make mistakes and send an unstable gene to the booth. Currently the only ways to deal with that are to either have someone sacrifice themself to buy-remove-rebuy the gene and accept the stability penalty or to send another copy with a maxed out price to prevent people from buying it. Unless something has changed, stability loss is very hard to deal with and an easy trap for new players to fall into.
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RE: [IDEA] CE can remove items from Ruck, MDir can remove genes from Gene Booth - by Splints - 03-24-2021, 12:41 AM

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