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[MERGED PR] Makes specific antag garb acid immune(wizards excluded)
#10
(03-11-2021, 02:32 PM)kyle2143 Wrote: ~snip~
Though I suppose this is a decent stop gap, because it is shit how acid basically silently destroys a mask or helmet instantly.

Yes, this is supposed to be a stop gap; when someone makes a better version, said person could search for stuff with the flag for a quick list of stuff to buff.
Something that repairs items could be cool, so that scratch damage from acid or fire wouldn't inevitably kill it.


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RE: [PR] Makes specific antag garb acid immune(wizards excluded) - by Chickenish - 03-11-2021, 05:17 PM

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