Thread Rating:
  • 2 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Unique Map Goals
#10
Event system has hooks already to allow for chaining (at least altering the probability) events as well as specific preconditions.
Can query the map or features of the map as part of that.

Much like most of what I feel are great ideas, the framework or a similar mechanic already exists. Classic Goonstation.

Seems like something the community could help contribute to (outlines -> sprites, scripts, code -> PR). Getting early admin/dev feedback as a vibe check would probably be important, as these are alsi great way for staff to help create more curated round experiences (admemes).
Reply


Messages In This Thread
Unique Map Goals - by Frank_Stein - 02-21-2021, 06:32 AM
RE: Unique Map Goals - by Rilor - 02-21-2021, 08:05 PM
RE: Unique Map Goals - by Froggit_Dogget - 02-21-2021, 08:35 PM
RE: Unique Map Goals - by Technature - 02-23-2021, 08:44 PM
RE: Unique Map Goals - by Frank_Stein - 02-23-2021, 10:18 PM
RE: Unique Map Goals - by Azrun - 02-28-2021, 02:11 AM
RE: Unique Map Goals - by kyle2143 - 02-28-2021, 01:08 PM
RE: Unique Map Goals - by UrsulaMejor - 03-01-2021, 07:34 AM
RE: Unique Map Goals - by Frank_Stein - 03-01-2021, 07:16 PM
RE: Unique Map Goals - by Azrun - 03-05-2021, 10:11 AM

Forum Jump:


Users browsing this thread: 3 Guest(s)