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Review of Conspiracy Objectives
#4
The point of Conspirators is the fact you are an organized group of antags working towards 1 goal.
The objective is a "Suggestion"
And most suck I agree. Since alot of people do not get Antagonist for a long time and then when they get it, it is:
"Throw a birthday party" and all the other conspirators are in. Now what? You can aggresively demand things and cause crimes to get the party started like kidnapping people, but it just doesn't feel the same as: "Envoke Martial Law on the station but give the power to the staff assistants"

Or my favorite thing as conspirators: "Start a cult of things"
Or in my favorite case: "Smuggle Clown Spiders on board and sacrifice people to them for Honkism"
Too bad clown spider or space spiders don't reproduce at all. Mostly once they been spotted they get killed and that's that.
Also miss the days I brought the cluwnespider onto the station in capitivity for Honkism/Safari reasons, but they ignore portals now so meh :O

Overall I think the objective should give 3 of them: "Passive, Aggresive and Neutral"
And still just be suggestions.
Like Passive would be: "Throw a party or DnD Campaign"
Neutral being: "Start a meat smuggling ring/drug smuggling ring." (Since you ain't being aggreisve but sitll has to be stopped)
Aggresive being: "Force everyone to not use power and go back to the dark ages or Take out the science department or Kidnap someone for a million credits."

EDIT: "Also add a voting system in the 1st 3 minutes for conspirators to decide if they wanna go passive/aggresive/neutral route. Even if they change the objective atleast everyone will know how they wanna tackle their objective.
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Messages In This Thread
Review of Conspiracy Objectives - by Sov - 02-19-2021, 07:24 AM
RE: Review of Conspiracy Objectives - by Kotlol - 02-28-2022, 06:37 AM

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