02-09-2021, 12:42 AM
(02-08-2021, 06:29 PM)KikiMofo Wrote: I thought using RPG ammo in a zip gun would already give it a high chance to explode
Also considering this would only affect nuke rounds I don't see the point in this PR. This would only harm the crew from stealing RPG rounds from the syndies and using it on them.
I am pretty sure that if you can take a nukeop's bag and steal their ammo, you usually already took their gun.