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More stuff for emagged cyborgs
#1
The only things emagged cyborgs get at the moment is no lawset, which is pretty crap as they can still be killswitched(?), flashed, and have any other vulnerabilities their other robot friends have. To top that off, they don't even get new tools to assist in what *should* be their attempted destruction of the crew.

The following are just ideas to show what I mean by this.

      Medical and chemical cyborgs could get an emagged hypospray, Civilian cyborgs could get either space lube in their cleaner bottle or a better chainsaw, Engineering cyborgs are already very powerful, but maybe could use something. Mining cyborgs get the syndicate cargo transporter(..?), and lastly, Brobocops get A flash and/or cuffs(?)

I think that having these or something similar to play with as an emagged cyborg could lead to a lot of interesting shenanigans, more than "he shock door", or "plasmaflood in medbay", which both stem from the real lack of cyborg tools to do a whole lot. Not to mention that an emagged hypospray means knocking out their victims, maybe even leading to a gimmick where they cut out the crews kidneys. It could go anywhere!


Would love to see, and I ask for, your ideas!

A note that I'm not entirely sure if they can be killswitched.
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Messages In This Thread
More stuff for emagged cyborgs - by Meggal Bozale - 01-19-2021, 07:32 PM
RE: More stuff for emagged cyborgs - by GORE - 01-19-2021, 09:44 PM

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