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How do we make artifact bombs better?
#1
I think artifact bombs (the explodey kind in particular) are pretty unfun. I disabled the most devastating variant of them earlier today, because it sucks that rounds are cut short by them, but I was wondering if people had any ideas on how to make them more intentional and not just "whoops someone activated an artbomb and they didn't know how to or didn't have enough time to mass eject it, and now a large part of the station is gone". 

Some ideas that other admins brought up included:
  • A station announcement when the devastating kind of artbombs are activated (this would be like how canbombs have a priming message)
  • To make up for the removal of devastating artbombs, artbomb items (so you can pick them up and maybe put them in your backpack) that are weaker (think the old syndicate pipebombs, probably) that have a more intentional activating mechanism 
  • Just remove them from the artifact pool
Please share your ideas and thoughts on how we can make artbombs better!


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How do we make artifact bombs better? - by Flourish - 01-15-2021, 05:35 PM

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