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Improving the Spy traitor
#9
I also don't think contributing goals would be a good idea. Although, I would be for the idea that spies could be grouped together in that they're not against each other per se?

As in, say you have 6 spies, it could be that 1-2 of those spies are neutral to you (you are not their target)?
Or it could be that 1 spy actually needs you alive? Or you could have a grand backstabbing moment where Spy A is neutral to Spy B, but Spy A is Spy B's target?

Basically, make their final goal of "eliminate all other spies" a little less murdery and more complex. It would make for great moments where you have Spy B about to murder Spy A, only to be taken out by another Spy C whose objective is to save Spy A, only to be betrayed by Spy A in the final moments. A real spiderman pointing at spiderman meme moment.

As for the tiered suggestion - yes, this is a good idea. Too many items are easily got for too good an item.

I'd also recommend removing the cloner/cloner related stuff as an option to thieve here. Every spy round without fail immediately shows its cards when something cloner related just so happens to disappear - "It's SPIES" yells the goober MD. Depending on the time of the round, it sometimes causes a shuttle call. I just feel it goes against the grain of spies working in the background.

On final note: yes, i'd also like a tracker ability, to point towards an area or player rather than the abysmal current system.

Perhaps, instead of it implicitly using a navigation pointer like the pinpointer, it could use a pinging system. Click the player/place on the PDA and the PDA will beep "North" or "Southeast". This means a spy will need to go somewhere secluded or make sure nobodies in the room, making them even more spy-like in their actions.
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Messages In This Thread
Improving the Spy traitor - by Katzen - 11-28-2020, 08:17 AM
RE: Improving the Spy traitor - by Rilor - 11-29-2020, 10:24 AM
RE: Improving the Spy traitor - by Frank_Stein - 11-29-2020, 03:14 PM
RE: Improving the Spy traitor - by Katzen - 11-29-2020, 03:20 PM
RE: Improving the Spy traitor - by Boxta - 11-29-2020, 07:50 PM
RE: Improving the Spy traitor - by Frank_Stein - 11-29-2020, 07:54 PM
RE: Improving the Spy traitor - by Katzen - 11-30-2020, 02:10 PM
RE: Improving the Spy traitor - by Lady Birb - 11-30-2020, 06:10 PM
RE: Improving the Spy traitor - by Sundance - 12-01-2020, 09:02 AM
RE: Improving the Spy traitor - by Katzen - 12-01-2020, 02:28 PM
RE: Improving the Spy traitor - by Boxta - 12-01-2020, 07:14 PM
RE: Improving the Spy traitor - by Frank_Stein - 12-01-2020, 08:25 PM
RE: Improving the Spy traitor - by Katzen - 12-02-2020, 01:39 AM
RE: Improving the Spy traitor - by Salami Sam - 12-02-2020, 03:12 AM
RE: Improving the Spy traitor - by Mouse - 12-02-2020, 06:14 AM
RE: Improving the Spy traitor - by Bartimeus - 12-02-2020, 12:12 PM
RE: Improving the Spy traitor - by Frank_Stein - 12-04-2020, 06:48 PM
RE: Improving the Spy traitor - by Katzen - 12-06-2020, 07:02 AM
RE: Improving the Spy traitor - by Katzen - 01-10-2021, 12:21 PM
RE: Improving the Spy traitor - by Katzen - 02-01-2021, 04:01 PM

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