11-29-2020, 01:05 AM
-1
Bartimeus is violent, bloodthirsty, does not delegate tasks, does not stay in their lane and is unkind to Antagonists.
Less then a week ago on Cogmap 1 I observed a round when they were a Captain in which they:
* Were confronted that they are only interacting with the AI - they responded that the Captain's job is to take care of the AI and spent the next 20 minutes coming up with a gimmick law
* Forbade the Engineering Department from repairing their Antique laser gun and said they want to repair and keep it for themselves - they did not delegate a task
* Proceeded to repair the gun themselves despite the Engineering Department being staffed - did not stay in their lane
* Saw a Changeling in the Science Wing and chased them to the Chapel
* Killed the Changeling without saying a word or trying to stun it - Security staff told them that they should have tried to stun and capture the Antagonist; they responded by saying that they saw it was an Abomination - neither I nor the Security staff were convinced by that argument - they were not kind to the bad guy
* Distributed Flamethrowers to Security - Security rebelled and said they did not want heavy weapons - Bartimeus then held a vote and lost - they insisted on creating more violence instead of less
Bartimeus does teach other players, but I'd rather they didn't.
For me support Bartimeus as a Mentor I'd have to see them:
* Interacting with multiple Departments, not just the AI
* Delegating tasks
* Roleplaying with Antagonists
* Showing restraint when they are given lethal equipment and power
I too only play on the Roleplaying Server and will be closely following this application.
Bartimeus is violent, bloodthirsty, does not delegate tasks, does not stay in their lane and is unkind to Antagonists.
Less then a week ago on Cogmap 1 I observed a round when they were a Captain in which they:
* Were confronted that they are only interacting with the AI - they responded that the Captain's job is to take care of the AI and spent the next 20 minutes coming up with a gimmick law
* Forbade the Engineering Department from repairing their Antique laser gun and said they want to repair and keep it for themselves - they did not delegate a task
* Proceeded to repair the gun themselves despite the Engineering Department being staffed - did not stay in their lane
* Saw a Changeling in the Science Wing and chased them to the Chapel
* Killed the Changeling without saying a word or trying to stun it - Security staff told them that they should have tried to stun and capture the Antagonist; they responded by saying that they saw it was an Abomination - neither I nor the Security staff were convinced by that argument - they were not kind to the bad guy
* Distributed Flamethrowers to Security - Security rebelled and said they did not want heavy weapons - Bartimeus then held a vote and lost - they insisted on creating more violence instead of less
Bartimeus does teach other players, but I'd rather they didn't.
For me support Bartimeus as a Mentor I'd have to see them:
* Interacting with multiple Departments, not just the AI
* Delegating tasks
* Roleplaying with Antagonists
* Showing restraint when they are given lethal equipment and power
I too only play on the Roleplaying Server and will be closely following this application.