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Economy Rework Part 1: Wages and Vending Machines
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So I don't know about giving the jobs with like... actual stuff to do less cash. Your average grey suit? sure. But like as barman I'll fly out to the space diner and grab a bunch of monsters when there is no chef early on. To be fair I don't know what they get paid now.

The weakness of this is also you're taking cash from people with the most time on their hands, so they'll either look for things to do to make cash, or have nothing to do and then that's a whole other problem when they start trashin the place (tho hopefully rare?).

HoP and Security should get paid the same amount cause we all know why.

Also captain and clown should make the same amount of money. There's no good reason for that lore wise and yet I know it in my heart.

It'd be nice if a person could raise their pay every certain amount of rounds of playing a job. Kinda like a reward tier. Stands to reason people would get raises. A high paid clown could be a medal.
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RE: Economy Rework Part 1: Wages and Vending Machines - by vampirate - 09-06-2020, 09:10 PM

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