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make kudzu people evil
#5
(07-23-2020, 11:04 AM)Lord Birb Wrote: The problem with making kudzu people evil is that 50% of the playerbase will take any chance they get to become an antagonist just for the sake of murderboning (see: gang rounds), so if we make kudzu people an antagonist then every time kudzu is used half the station will immediately suicide into kudzu to become an antagonist then murder everyone who didn't.

That's a very good point, but I still think that kudzu as an antagonist item is in a very weird place right now. What benefit does it give to the traitor botanist anyway? Before kudzumen kudzu could take over an entire station and that had the huge effect of... really annoying people. Sure, you had to carry a cutting tool and belt hell was broken, but outside of that it didn't do much. Now kudzu is in this weird place where it is still annoying but has side benefits? I know there are crappy gimmick traitor items but in terms of strangeness and "what is the goal of this item anyways?" kudzu takes the cake.
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Messages In This Thread
make kudzu people evil - by Dickles - 07-23-2020, 09:39 AM
RE: make kudzu people evil - by Boxta - 07-23-2020, 10:56 AM
RE: make kudzu people evil - by Lady Birb - 07-23-2020, 11:04 AM
RE: make kudzu people evil - by phyvo - 07-24-2020, 04:43 AM
RE: make kudzu people evil - by Frank_Stein - 07-24-2020, 08:36 AM
RE: make kudzu people evil - by Dickles - 07-24-2020, 03:00 PM
RE: make kudzu people evil - by Lady Birb - 07-24-2020, 04:15 PM

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