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Add a deconstruction recipe to vending machines
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One of the small things that makes station construction a bit of a hassle is vending machine/ vendors. They’re huge, immovable and have absolutely no way to properly remove them. You could technically say that hitting it with something till it gets knocked over is how you do it but it’s quite obvious a pretty shoddy solutions, not to mention the huge amount of brute damage it deals and you still haven’t really removed it.

I was originally going to suggest that the deconstruction device mechanics have in their locker should be able to deconstruct the stations vendors but decided against it as it would be way too easy to grief places like MedBay.
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Add a deconstruction recipe to vending machines - by Carbadox - 01-27-2020, 11:01 PM

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