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ASS DAY feedback, evolution, ideas. [Gimme Your Thinks]
#36
My main issue with ass day is that "pure chaos" is often not what ends up happening.

What ends up happening is closer to "three or four robust people kill the entire station and then dick around for 50 minutes".

If the goal is pure chaos, ass day often fails at meeting that goal, because "everyone kills everyone" rapidly becomes "everyone is dead" with nothing happening.

If the goal is not to be boring and samey, ass day nearly always fails at that goal, too, without admin intervention.

I like the idea of ass day featuring a variety of different crazy game modes, with ass day classic being just one of those possible game modes. Battle royale is a fun twist on "everyone kills everyone" that deserves real development. I feel like we could use some more of those built into the game so that we're less reliant on moderator intervention to make the fun happen.
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RE: ASS DAY feedback, evolution, ideas. [Gimme Your Thinks] - by UrsulaMejor - 11-18-2019, 11:21 PM

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