11-09-2019, 12:05 PM
You can see whether water is "shallow", "Knee-deep", "Chest-high", or "very deep" if you examine it. Coloring those tiles differently depending on the depth would make it much easier to follow visually. Maybe make the current color "shallow" and progressively more blue as it gets deeper.
I dunno if that's possible within the code.
I dunno if that's possible within the code.