10-27-2019, 04:20 AM
Random generation gets old extremely, extremely fast when it comes to maps or environments. Especially once you see the patterns.
Hand-crafted, high quality, and detailed environs will always be better.
The only way I could see something similar working is a random selection of a few pre-determined layouts for a given department. IE say there's 5 different possible shapes/layouts for research on Cog1 so it may vary in layout from where it's connected. I don't think there's much to gain there compared to the effort putting it in and any other overhead.
Hand-crafted, high quality, and detailed environs will always be better.
The only way I could see something similar working is a random selection of a few pre-determined layouts for a given department. IE say there's 5 different possible shapes/layouts for research on Cog1 so it may vary in layout from where it's connected. I don't think there's much to gain there compared to the effort putting it in and any other overhead.